Roadmap
Where ArrowFlow is headed.
Now
Public beta
- Windows and Linux builds
- Online accounts, weekly leagues and daily challenges
- Collecting feedback and fixing what you find — every post shows its status on the feedback board
In the works
Coming in the next updates
- Arena: real 1v1 duels with friends, using a duel code
- The Daily Quiver: a free coin reward every day you play
- Better boards: longer, twistier arrows and shaped boards like hearts and islands
- A new board reveal: dots trace the board's shape, then the arrows draw in
- Easier tapping, a window that fits your screen, and many small fixes you reported
- A Credits screen and a proper leaderboard podium in the game
- League prizes shown right on the ladder, and your own name on your row
- Send feedback from the game straight to the feedback board
- Progress saves that survive a crash
- Pixel Pack: turn the whole game into crisp pixel art (shop item)
Next
More platforms and more to play
- iPhone on the App Store
- Steam
- Android
- Daily Challenge leaderboard with one official run per day
- Gift a Founder Badge to a friend or family member
Later
Launch
- Cross-platform play
- Official release (beta progress is wiped)
- Signed Windows builds, so Windows stops showing the unknown-publisher warning
- More stores after launch, like the Mac App Store and Microsoft Store
Exploring
Ideas the team is exploring
- Boards made from pictures: shapes, symbols and art turned into arrow puzzles
- Sign in on the website with your game account, using a one-time code from the game
- Player profiles you can personalize: avatar, About, and a Challenge button
- News and message of the day, written on the website and shown in the game
- Remote events, like double-coin weekends, switched on from the website
- Live real-time duels